With the launch of Path of Exile 3.28 “Mirage”, Wraeclast welcomes a fresh wave of Holy-themed skills and reworks, transforming both clearing strategies and single-target damage. Players can now explore new mechanics with Holy Hammers, Holy Sweep, and updated existing skills that make the season feel vibrant and dynamic.
Holy Hammers: Skyfall Melee Destruction
Holy Hammers is a new melee skill where hammers fall from above, striking enemies and chaining to nearby targets. Each hit can trigger additional hammers, especially when powered by Power Charges, allowing for massive area-of-effect (AoE) damage.
Chains activate upon hitting the first enemy, so positioning is critical.
Power Charges expand coverage, making dense monster packs manageable.
While highly effective in AoE scenarios, single-target efficiency depends on chaining accuracy.
Community feedback praises Holy Hammers for its explosive AoE potential and satisfying visuals, making it a go-to skill for map clearing.
Holy Sweep: Reworked Cleaving Power
Formerly known as Sweep, Holy Sweep has been fully redesigned:
Delivers a 360° cleave, hitting all surrounding enemies.
Spawns falling hammers for unavoidable damage on every enemy struck.
Perfect for clearing hordes, including high-evasion foes.
Though single-target output is slightly weaker, builds that leverage utility or extra target generation can maintain strong boss and map performance.
Other Holy and Related Skill Updates
Static Strike
Increased zap range (2.0 → 2.5m)
Longer electric discharge (3 → 4 seconds)
Slightly reduced beam damage
Holy Flame Totem
Fires 3–6 projectiles instead of a fixed 3
AoE marking improves coverage
Totem variants have higher sustained damage
Dominating Blow
Summons minions from rare enemies, not just uniques
Debuff duration increased (1 → 3 seconds)
Sentinels last longer (20 → 30 seconds)
| Skill | Main Strength | Notes |
| Holy Hammers | Massive AoE chaining | Requires Power Charges and precise hits |
| Holy Sweep | 360° cleave, multi-target | Single-target slightly weaker |
| Static Strike | Expanded zap coverage | Beam damage slightly reduced |
| Holy Flame Totem | Denser AoE, sustained damage | Totem positioning matters |
| Dominating Blow | Reliable minion summoning | Depends on rare monster presence |
The 3.28 Mirage league pushes players to experiment with AoE layering, minion support, and chain-damage mechanics. Holy skills encourage creative approaches to map clearing, boss fights, and solo or party play.
Holy-themed skills in Mirage are not just reworks—they define a style of play that balances fun, power, and tactical planning. For players looking to try fresh builds, Holy Hammers and Holy Sweep offer new ways to dominate Wraeclast’s battlefields.